Tuesday, 13 March 2018

Soundscapes - Project submission



Audio



Sounds


Reflective statement

This project was a bit of a challenge for me, I kept having programs crash on me so I kept putting off finishing my soundscapes, which makes it my own fault that these final soundscape videos are a bit rushed.
I knew what I wanted from the last two images, but putting the audio together still proved to be a struggle as nothing really matched what I wanted, although the second soundscape is the closest, which was mostly due to a happy accident while editing the sounds.
I also had trouble with putting everything together in Premier, and couldn't make them as neat as I wanted to due to lack of knowledge, so I need to go and learn more about it so I can make future work much nicer.
I also learnt the lesson to back up files before trying to transfer everything to a new computer, because sometimes everything isn't everything, and results in a loss of audio files.

Friday, 23 February 2018

From Script to Screen - Final Crit presentation




Thursday, 8 February 2018

Script to screen - OGR2


I apologize for the format of the script, but I wanted this out tonight as I won't have the time to use Adobe Story until Monday.

Monday, 5 February 2018

Life drawing - Lesson four

This lesson was again about the form rather than outlining the figure. Our first drawing was around half an hour, I used watercolour.
 I'm not too fond of this one, the highlights don't look how I had originally wanted them to.
Our next set of drawings were each 1 minute long, and we had ten to do. I quite like the bottom middle one, and the crouched one just above and to the right.
Our last drawing was about half an hour again, I started with black ink, and then when it had dried a bit added the green and orange watercolour on top for the different lighting, and I quite liked the way it came out although looking at it now it kinda looks like a man in a pond.

@Phil - Premise, etc.

Premise:
A day in the life of a deep-sea fisherman.

Logline:
A deep-sea fisherman named Peter gets up to an alarm sounding the morning and starts going about his day as normal in an underwater dome, near the end there is a thud and a tube arrives through the pneumatic tube system.
Peter rushes to the tube and pulls a letter out saying “I’m sorry, there’s no way of rescuing you.” Peter puts it to the side and uses a marker to put another dash on the wall, the camera zooms out to show several destroyed domes, with only Peter’s left standing in the bottom of the deep ocean. A pipe connects far into the distance to the surface.

Step outline:

Peter wakes up in his hammock, the camera follows his head then follows at that level as he splashes some water on his face, eats from a can of beans, brushes his teeth, gets dressed in his fisherman overalls with his name on a badge.
He walks over to a rack of fishing poles, picks one, walks to a hole in the ground and starts fishing, the camera zooms out a bit to show a little more of his surroundings, which is a mix of scientific computers and plain old fisherman gear.
He fishes for a small while, time skips with lights getting a bit dimmer then bright fluorescent bulbs burst on, one of them breaking, Peter sighs at this and then there is a thud, the camera swivels to a pneumatic tube system, and Peter rushes over, opening it and allowing a small amount of water to escape, pulls a tube from it and rips a letter out.
He pours over the letter, covering the camera for a moment, then sags.
The letter reads “Mr. Reeds, we apologize, but there is no way of rescuing you at this moment. Sincerely, ULabs.”
Peter drops the letter, picks up a marker and puts a mark on the wall to the side of the tube system and stays in a defeated, slumped position, the camera pans to reveal that he’s been marking the wall for a while, then zooms out to show a whole network of underwater domes cracked and broken, with the center dome being the only one left standing.

Maya - Felix JR. rig

Two versions, for aesthetic reasons.
I like him walking into the camera but others may not.

Life drawing - Lesson three

 This session we were focusing more on the tones of flesh. The first set was four drawings with either 4 or 9 minutes each (I can't read my own writing), I started with charcoal and blocking out the shadows, then blending it to add the rest of the body without outlining it.
I like the second and third ones, mostly because I feel I managed to get the pose correct, and with adequate proportions.
Our next drawing was on black paper and using chalk, although I did use charcoal for the darker shadows.
Despite the fact I didn't blend the chalk on her chest well, her face is void of most features, and that her visible hand has kind of disappeared, I like this. I like how I blended most of it and how the shadows and highlights work together.
For our last drawing we could use colour, but I don't think I did that well. The proportions of the legs are off, as is the highlights, and I spent too much time on it and ended up rushing the top half due to running out of time.

Maya - Pendulum, chain, Toadstool

Monday, 29 January 2018

Life drawing - lesson two

This lesson we were looking at the light and dark and using colour, I used watercolours.
First we had four 8 minute drawings, but the last one was interrupted. I like the third one (on the far right) because I feel like that was my best with the tones and pose, although the head is too small.
 Our second drawing was about 30 minutes long I think. I don't like this one because the proportions are all wrong, but I do kind of like the shading on the cloth folds.
 The last drawing we had was around 20 minutes long, but I started feeling ill so I only spent ten minutes on the first one before I moved to sit on the floor with charcoal for the rest of it.
After I drew the pose where I was trying to focus on the shadows I started trying to draw the things I have some difficulty with, i.e the face, hands, and feet.

Tuesday, 23 January 2018

Script to Screen - Ideas

Deep sea fisherman - Prison - Envelope 

Initial idea:
A man in prison a prison cell, a guard walks up to him and says "You have a letter." and then guides him out. Every open cell they pass shows a clip of the man's life, including him working and ending with the act that got him incarcerated, pushing someone he works with into the ocean and then they do not surface? He end up led to a room with the envelope and other guards are stood around muttering about it.
Then it ends with the man opening the envelope with a shocked look.

Idea #2:
On a floating island community, deep sea fisherman receives a letter with specific coordinates as his next place to fish and gets on a flying boat to the turbulent ocean well below the islands, no land anywhere in sight. He and his crew start setting up to fish, lodging heavy duty rods into ports and starting to bring up large nets, emptying and lowering them again. One of the nets contains a mermaid, the man wants to free it, another crew member wants to keep and sell it on the black market, they argue, it gets physical, the man pushes the other who slips, hits their head and falls off the boat. Crew tries to get them back up but they don't see them again, crew heads back to the island and the man willingly submits to imprisonment.

Idea #2, alternate ending:
Mermaid is brought up in the net, the crew release it but the man is captured under its thrall and jumps into the ocean to join it. The man swims after the siren through odd shoals of fish and coral structures, ignoring his need for breath until it gets too much, siren then grabs him and drags him even deeper as he passes out.

Idea #3:
Man in an underwater base/giant glass dome type thing with all the lighting being a soft pulsing red, he gets up, he gets ready, he has breakfast, he walks to a room with a hole in the bottom into the ocean and grabs a fishing rod, he fishes for a bit and catches a few odd creatures before one of those cylinder things in those pipes thunks down, he rushes to it and pulls a sheet of paper from it that says "I'm sorry, you're on your own. We still can't come and rescue you." He sighs and returns to fishing.

Monday, 22 January 2018

Maya - Car rig, rocket, MEL, Chain links

Character design - Workshop two

This lesson was again on shapes and pose, to make a recognizable character.
We were given a random prompt and had to create at least four different characters from it, I got 'cowboy'.
 The second one here didn't turn out that great, so I re-drew him on the next sheet.
 Next we just had to go over one of our designs as a silhouette, to see if it was done well enough to make a recognizable character.

Life drawing - Lesson one

We were focusing on dynamic movement this lesson.

The body on the first 20 minute drawing didn't turn out very well in my opinion, it was too long.
  So I very quickly sketched another, in the last few minutes, which I am more pleased with.
Next we did ten drawings ranging from 1 to 4 minutes long. I like most of these, although there are some where I messed up on the pose. 
 Our last set was four 8 minute long poses of "An Englishman Abroad"
The model posed with various props and we were supposed to create a sort of character from it.
My first one isn't very detailed because I actually came back a bit late, and I don't really like it, the second one is okay apart from the head, I really like the third one apart from the arms which are too long, and the fourth one is good.

Adobe Audition - Lesson two

This lesson we started by fixing some more audio, then messing around with the pitch and reverb.
I like the sound I made with that so I'm including it here.

[Audio here]

Then we had to make a space themed audio clip, based on an image. I chose this one.

[Audio here]

Maya - Cam coverage

This lesson we recorded the crash animation and then put it in Premiere Pro to mix the clips together to make a scene.

Animation - Lesson one

This lesson was about using an x-sheet to plan out the mouth movements for a lip sync animation.
It was pretty difficult to grasp, and I made a few mistakes and didn't manage to finish it in this lesson.

Character Design - workshop one

The first workshop we looked at the basic shapes that make characters, squares, circles, and triangles and how they change the type of character.

For our first task we were assigned a random character and had to change the base shape they were made with to try and make them look like they're a different sort of character while remaining the same character.
I got Superman.
My first attempt went a bit awry because I got a bit confused as to what we were  supposed to be doing.
My second attempt went better, I was trying to use triangles.
This was done just because I had a bit of time before out next task, which was to take a character from whatever you wanted and draw them in a different sort of style to the original, I chose Cloud Strife from the Final Fantasy VII Advent Children film, which uses a realistic style, and I tried to make it more cartoon-y. 

Adobe Audition - Lesson one

Our first lesson was getting to grips with the basics of the program.
We fixed some generic audio, then made a monster sound based on an image.

[Audio Link]


(I'm not 100% sure if the link works properly, but I couldn't find a better way of adding audio files)

Friday, 19 January 2018

From Script to Screen - Prompts/initial idea

The three words I got for this project were;

Deep sea fisherman
Prison
Envelope

My original idea for this was a man in prison a prison cell, a guard walks up to him and says "You have a letter." and then guides him out. Every open cell they pass shows a clip of the man's childhood, ending with the act that got him incarcerated. He is then led to a room with the envelope with other guards muttering about it?
Then it ends with the man opening the envelope with a shocked look.

Fantastic Voyage - OGR1